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Introduction

Introduction

Use it on any device. You can change all settings through any device with a web browser, such as your smartphone, tablet, laptop and so on. No matter where you configure it from, the settings will instantly apply in the cheat. You can preview all visual settings directly on the config page.

Language

We support many languages. You can choose any of them in your account settings and it will change the whole configuration website to your preferred language.

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Access

1. With an active subscription you can use the config on play.clutch-solution.com

2. Without an active subscription, you can still see and use a UI Preview on all of our store

Clutch-Solution.com -> Select a game -> Click "View Details" -> Check the "UI Preview" Tab

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Config Modes

Config Modes

Choose between three interface modes: Basic, Expert Modal, or Expert Expandable.

Basic Mode
Basic Mode

The simplest mode.
Just ON/OFF toggles and render distances. No hotkeys, no previews, no customization widgets.

Best for: Quick setup, new users, or when you just need to toggle features.
Expert Modal Mode
Expert Modal

Full features with pop-up widgets for detailed settings. Includes hotkey states, gear icons, live preview, editor mode, and all customization options.

Expert Modal Open
Best for: Focused, one-setting-at-a-time editing with a clean interface.
Expert Expandable Mode
Expert Expandable

Same features as Expert Modal, but settings expand inline instead of pop-up modals. Multiple settings can be open simultaneously.

Expert Expandable Open
Best for: Users who want to see multiple settings at once, or prefer scrolling over pop-ups.
Comparison Table
Feature Basic Expert Modal Expert Expandable
ON/OFF toggles Yes Yes Yes
Hotkey state No Yes Yes
Detail settings No Modal pop-ups Inline expandable
Live preview No Yes Yes
Editor Mode No Yes Yes
Color / Format editing No Yes Yes
Multiple settings visible N/A One at a time Multiple
Search

Search

Quickly find any setting across all configuration categories. Press Ctrl+K from anywhere or click SEARCH in the sidebar.

How to Use Search

Opening Search

  1. Click the SEARCH... item in the sidebar
  2. Keyboard shortcut: Press Ctrl+K from anywhere in the panel
Search empty state

Searching for Settings

Type your query to instantly filter across all configuration categories. Results update in real time.

Search results

Each result group shows a header with breadcrumb path (e.g., VISUAL -> PLAYER), the matching settings with current values, and a live preview when applicable.

Tip: Click on a result's header to navigate directly to that category in the sidebar.
Tip: You can edit settings directly from search results without navigating away.
Tip: The result count is displayed in the top-right corner (e.g., "RESULTS: 193").
Visual Player

Visual Player Settings

Control how enemy players are displayed on your ESP overlay: name, health, distance, skeleton, and more.

Player Settings

Navigate to Visual > Player in the sidebar. The panel has setting toggles on the left and a live Player Preview on the right.

State Description
OFF Feature is disabled
HOTKEY Feature activates only when its assigned hotkey is held
ON Feature is always active

Click the gear icon next to any setting to open its detailed configuration modal.

Exclusive Render

Assign a hotkey that, when pressed, renders only the players on screen, hiding all other ESP elements. Useful for reducing visual clutter.

Important: If you assign the same hotkey to Exclusive Render on both Player and another category (e.g., Arc > Queen), both will render when that hotkey is pressed. Any categories sharing the same hotkey will all be shown simultaneously.
Editing Name Settings

Click the gear icon next to "Name" to open the Name configuration modal.

Player Name modal

The Name modal provides separate customization for Visible and Not Visible states:

  • Color: Click the color swatch to pick a custom color for the player name text
  • Format: Define a prefix and suffix around the name. The colored Name badge represents the actual player name
  • Render Distance: Control how far away player names are visible (in meters)
Tip: The link icon between Visible and Not Visible columns lets you sync or unsync values. When linked, changing one side automatically updates the other.
Player Editor

Player Editor

Visually rearrange ESP element positions using the interactive drag-and-drop layout editor.

Enabling Editor Mode
  1. Go to Visual > Player
  2. In the Player Preview panel, toggle Editor Mode to ON
Player Editor Mode

The preview transforms into an interactive editor with drop slots, a RESET button, and an alignment gear icon.

Moving Items

Method 1: Click to Select, Click to Place

1. Click on an item (e.g., [PLAYER]) -the slot grid appears with labeled drop zones:

Item selected

2. Click a target drop slot to move the item there. The preview updates immediately:

Item moved
Tip: The slot grid uses a color legend: Free = available, In use = occupied, Active = selected item.

Method 2: Drag and Drop

  1. Click and hold on any item
  2. Drag it to the desired slot
  3. Release to place it
Tip: Each row has three positions: Start (left), Center (middle), End (right).
Tip: Visible and Not Visible layouts are independent, configure them separately.
Layout Structure
Row Typical Content
Top Name, Reload status
Upper Additional info
Middle Health/Shield bars
Lower Distance, Team ID
Bottom Weapon, Ammo Count

Each row supports three columns (Start, Center, End). Click RESET to restore default positions.

Alignment

Alignment Settings

Fine-tune pixel-level spacing and padding of ESP elements around the player model.

Alignment Controls

Enable Editor Mode, then click the small gear icon at the top-right of the VISIBLE or NOT VISIBLE panel.

Alignment Modal
Setting Description Default
Top Padding above the topmost row 2px
Right Padding to the right 2px
Bottom Padding below the bottommost row 2px
Left Padding to the left 2px
Row Gap Vertical spacing between rows 0px
Item Gap Horizontal spacing between items 5px

Example: Adjusted Spacing

Top: 7px, Left: 7px, Row Gap: 5px
The elements shift down and right with more spacing:

Alignment changed
Tip: Use + / - for 1px increments, or type a value directly.
Tip: Alignment is configured separately for Visible and Not Visible states.
Focus Settings

Focus Settings

Prioritize ESP elements closest to your crosshair, rendering them in front of overlapping labels.

Available for Players, Teammates, AI, and Items. Navigate to Visual > Global to configure.

How Focus Works

When Focus is enabled, the element closest to the center of your screen (crosshair) gets rendering priority. It gets drawn on top of all others of the same type.

Without Focus
Without focus
With Focus
With focus

Without focus, overlapping item labels are unreadable. With focus, the item nearest your crosshair is rendered in front.

Focus Settings Detail

Click the gear icon next to any focus type to open its settings:

Focus settings

Apply Color

Highlights the focused element with a custom color. Click the gear icon to choose the color.

  • OFF: No color change, but still renders on top
  • HOTKEY: Color only when hotkey is held
  • ON: Always highlighted

Show Circle

Displays a circle overlay indicating the focus zone. The element must be inside this circle.

Radius

Controls the size of the focus zone (default: 20px). Larger = easier to focus, smaller = more precision.

Tip: Enable Show Circle temporarily while adjusting Radius to visualize the focus zone size.
Visual Arc

Visual AI Settings

Each AI enemy type has its own independent visual configuration.

AI Types & Settings

Navigate to Visual > AI. Each AI type (Bastion, Bombardier, Queen, etc.) has its own panel with:

  • Name, Icon, Distance, Health
  • Indicator, Alert, In Combat, Destroyed
Arc Queen

Each AI has a preview with three tabs: Main, Destroyed, and Indicator.

Tip: Settings for one AI type do not affect others. Use Bulk Edit to apply settings across all AI.
AI Editor

Each AI type has an Editor Mode for rearranging its ESP layout. It uses the same slot system as the Player editor.

AI Editor Mode
Tip: AI layouts are simpler (fewer elements), making them quick to customize.
Custom Item Filter

Custom Item Filter

Create personalized item lists to highlight or filter specific items in the ESP.

Filter Color

Each filter list has a default color applied to every new item added. When you add an item (manually or via hotkey), it inherits the filter's color automatically.

To change the color, click the color icon in the top header next to the filter list name.

Adding Items

Method 1: Manual Entry

  1. Click the + button in the right panel header
  2. Fill in the item details (ESP Name, Custom Name, Type)
  3. The item appears in the table with the filter's default color

Method 2: In-Game Hotkey

  1. Set the Add Item hotkey (click "Not Set" next to "Add Item")
  2. In-game, press the hotkey while looking at an item
  3. The game sends the item info to the panel automatically
Tip: The hotkey method is much faster. Just look at an item in-game and press your hotkey to add it instantly.
Filter Settings & Item Table
Setting Description
Enable Toggle the entire filter list ON/OFF
Add Item Hotkey that captures items from the game
Exclusive Render When active, only renders items from this filter
Column Description
ESP Name The item's name as detected by the game
Custom Name Your custom display name (optional override)
Type The item category/type
Actions Edit or delete individual items
Tip: Use the Search box in the top-right to quickly find items within large filter lists.
Bulk Edit

Bulk Edit

Apply settings from one category to multiple targets at once. Multi Edit for partial changes, Clone for full copies.

Multi Edit

Multi Edit applies only the settings you changed to all selected targets. Everything else stays untouched.

  1. Select a Source: Choose a category from the searchable dropdown
  2. Select Targets: Choose one or more targets (or Select All)
  3. Make Changes: Modify settings in the source panel below
  4. Click Apply
Example: Changing Icon Color Across All AI

Step 1: Select Queen as the Source

Search for Queen

Step 2: Queen settings panel appears with the current green icon color

Queen selected

Step 3: Select all 19 AI targets

All targets selected

Step 4: Open Icon settings and change the color to blue

Color changed to blue

Step 5: Click Apply. Only the icon color is applied to all targets.

Before (Original Orange)
Bastion before
After (Blue via Bulk Edit)
Bastion after
Copy (Clone)

Clone performs a full copy of all settings from source to targets, overwriting everything.

  1. Select a Source
  2. Select Targets
  3. Click Clone
Warning: Clone overwrites all properties on targets, including settings you may have configured differently.
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